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Technology Overview
Connecting
applications. Connecting people.
PureVis, the technology powering GameWorld, is the solution to the
difficult logistics inherent in developing and deploying wireless
and networked games, enabling operators and game developers to each
dramatically lower their costs while creating exponential revenue
growth.
The PureVis
scalable
carrier-grade game servers are certified and pre-integrated with
the wireless operators chosen back-office platform and selection
of handsets, enabling compelling game lines to be rapidly launched
and reliably operated. PureVis uniquely solves the marketing problem
inherent in profitably growing revenue from applications. The PureVis
multiplayer server technology accomplishes this by providing robust
multiplayer and community features which creates viral marketing
opportunities through player invites and challenges which create
exponential growth.
Develop
and Deploy Wireless Games to Anyone, Anywhere, on Any Mobile Device.
PureVis
is the world's premier multiplayer wireless game development and
deployment technology. PureVis dramatically simplifies the development
and operation of mobile games. Developers are enabled to “build
once and run wireless” everywhere, so their games can be published
by GameWorld worldwide for the widest distribution and greatest
revenue potential at the lowest development cost. Development support
encompasses single and multiplayer titles that run across wireless
protocols including SMS, MMS, WAP, wireless HTML variants, Java
Micro Edition (J2ME) and iMode. Games made with PureVis run across
operators worldwide for maximum distribution without rewriting games.
The PureVis wireless suite is deep, proven
technology that has been used to create top wireless games and to
provide operational service to tens of millions of customers.
Multiplayer
Technolgy - Mobile Client-Server Applications.
At GameWorld
we believe that ease of play, wide appeal, and short sessions are
critical aspects of successful wireless games, but that this is
not enough. Play must be compelling and offer a deep experience
to attract players to return to play again and again. Internet games
must be original and offer a deep experience that creates an urgent
need for the game in players minds that overcomes the subscription
resistance. Multiplayer capabilities, team and head-to-head play,
and player communities are key factors to creating deep experiences
and to producing games that generate player buzz and the viral marketing
essential to cost-effectively creating brand awareness for all games,
be they mobile, Internet or connected PC or console.
Proven
Technology
The PureVis
suite is deep, proven technology that has been used to create hit
games and to provide operational service to tens of millions of
customers. Highlights include "Legend Quest," the number
one most played wireless game on AT&T, and "Slam!"
the top award winning game on Sprint PCS.
Tomorrow's
Technology Today
PureVis fully
supports the advanced capabilities needed for the next wave of wireless
games poised to generate widespread player interest. Key features
of tomorrow's compelling games are:
- Server-powered
games offering deeper content than can be downloaded to a mobile
handset.
- Multiplayer
head-to-head and team games with player invites and challenges
in SMS, MMS, xHTML, WAP, and Java to create exponential growth.
- Robust game
communities with chat, instant messaging, tournaments, ladders,
ranking, player matching, and clan support.
- Loyality
systems with reward points, contests, and prize and cash awards.
- "Daily
games" - Periodic play games that bring players back for
ongoing multiplayer games that are played at their convenience.
(e.g. Chess with a move a day).
- Cross platform
amongst wireless formats and from to wireless to Internet and
iTV games.
GameWorld brings
together the diverse elements of distribution, development, and
operation into one integrated vision to create exponential growth
of revenues with a pipeline of exciting new mobile games; today
and tomorrow.
The
PureVis Wireless Solution
PureVis Visual Toolset -
Rapidly and cost effectively develop great wireless games.
·
A revolutionary
means of development without coding with 7 years of development
behind it.
·
Enables non-programmers
to easily create fun and addictive wireless games.
·
Dramatically simplifies
development for programmers and non-programmers alike, while providing
power and complete flexibility to build anything that could be coded.
·
Enables developers to build once and have their
game published by GameWorld worldwide for the widest distribution
and greatest revenue potential at the lowest development cost.
·
Enables games to run across the major wireless platforms
for maximum distribution without rewriting games.
·
Shields developers from complex and evolving handset
and operator requirements.
·
Automatically deploys on PureVis servers.
·
Enables advertisement and sponsorship placements
to be integrated into games and managed by the PureVis server.
·
Allows games to
interoperate across platforms. (J2ME, WAP, SMS, and Web).
·
The best solution for creating scalable multiplayer
games.
PureVis Server Family and
Middleware – Operating wireless games across platforms.
·
Turnkey solution
for operators to add a pipeline of new games to their service.
·
Pre-integrated
with operator’s chosen platform and billing solution for rapid,
no cost deployment.
·
Provides carrier-grade
high-availability service.
·
Reliable architecture
ensures maximum security and uptime.
·
Open architecture
for maximum connectivity and flexibility.
·
Scalable for all
future needs.
·
Provides the strongest
multiplayer game support – key to expanding revenues and subscription
services.
·
Provides community
infrastructure.
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