GameWorld In The News
27
Jan 2005 - Who
says games have a short shelf life? Legend Quest, Developed with
PureVis Remains What's Hot at AT&T Wireless for an Amazing two
Years Running
12
Dec 2004 - Still
Hot! PureVis Built "Challenge of the Sexes" One of Five
Games Topping the "What's Hot" List at AT&T
10
Nov 2004 - PureVis Mobile Server Running Uniterrupted for 24 Months
on AT&T Wireless Providing Serivce to Millions of Customers
10
May 2004 - PureVis High Availabilty Servers Pass 18 Month Online
Mark Running Uninterrupted on AT&T Wireless
7
Jan 2004 - PureVis High Availabilty Servers
Pass 1 Year Online Mark Running Uninterrupted on AT&T Wireless
10
Feb 2003 - PureVis Developer Site Relaunched
12
Dec 2002 - Challenge
of the Sexes" added to "What;s Hot" at AT&T
18
Nov 2002 - Nokia to Feature GameWorld games as Part of Nokia
Exhibit at Comdex
06
Nov 2002 - GeoTrix and DarkMoon Towers Live on AT&T Wireless
12
Oct 2002- DarkMoon Towers Launched on AT&T Wireless
8
Oct 2002 - Legend
Quest Number One Game on AT&T Wireless
27
Aug 2002 - Legend
Quest added to "What's Hot" at AT&T Wireless
1
Jul 2002 - Gameworld
unveils wireless game line-up
18
Jun 2002 - Legend Quest (SMS) goes live
on AT&T Wireless
30
May 2002 - Innovative Messaging
Games to Reach Mobile Users Worldwide
26
Apr 2002 - Award-Winning Games From
GameWorld to Reach Mobile Phones World-Wide Through nGame's Global
Distribution Network
5
Apr 2002 - Award-Winning Game
to Reach Mobile Phones World-Wide
31
Oct 2001 - GameWorld Wins Sprint
PCS J2ME(TM) Application Design Contest
30
Oct 2001 - Wireless Review:
Fun and Games in Las Vegas
6
Mar 2001 - Cardo Corporation co-leads
GameWorld Round
28
Feb 2001 - Motorola Leads Investment
Round in GameWorld
28
Feb 2001 - java.sun.com: The Beginning
of the End of Programming
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