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GameWorld In The News

27 Jan 2005 - Who says games have a short shelf life? Legend Quest, Developed with PureVis Remains What's Hot at AT&T Wireless for an Amazing two Years Running

12 Dec 2004 - Still Hot! PureVis Built "Challenge of the Sexes" One of Five Games Topping the "What's Hot" List at AT&T

10 Nov 2004 - PureVis Mobile Server Running Uniterrupted for 24 Months on AT&T Wireless Providing Serivce to Millions of Customers

10 May 2004 - PureVis High Availabilty Servers Pass 18 Month Online Mark Running Uninterrupted on AT&T Wireless

7 Jan 2004 - PureVis High Availabilty Servers Pass 1 Year Online Mark Running Uninterrupted on AT&T Wireless

10 Feb 2003 - PureVis Developer Site Relaunched

12 Dec 2002 - Challenge of the Sexes" added to "What;s Hot" at AT&T

18 Nov 2002 - Nokia to Feature GameWorld games as Part of Nokia Exhibit at Comdex

06 Nov 2002 - GeoTrix and DarkMoon Towers Live on AT&T Wireless

12 Oct 2002- DarkMoon Towers Launched on AT&T Wireless

8 Oct 2002 - Legend Quest Number One Game on AT&T Wireless

27 Aug 2002 - Legend Quest added to "What's Hot" at AT&T Wireless

1 Jul 2002 - Gameworld unveils wireless game line-up

18 Jun 2002 - Legend Quest (SMS) goes live on AT&T Wireless

30 May 2002 - Innovative Messaging Games to Reach Mobile Users Worldwide

26 Apr 2002 - Award-Winning Games From GameWorld to Reach Mobile Phones World-Wide Through nGame's Global Distribution Network

5 Apr 2002 - Award-Winning Game to Reach Mobile Phones World-Wide

31 Oct 2001 - GameWorld Wins Sprint PCS J2ME(TM) Application Design Contest

30 Oct 2001 - Wireless Review: Fun and Games in Las Vegas

6 Mar 2001 - Cardo Corporation co-leads GameWorld Round

28 Feb 2001 - Motorola Leads Investment Round in GameWorld

28 Feb 2001 - java.sun.com: The Beginning of the End of Programming

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